The recent Day of the Devs digital showcase unveiled a number of intriguing upcoming titles, but one especially has captured the imagination: UN:Me. Created by Historia and Shueisha Games, this single-player experience appears to blend the oppressive atmosphere of a Silent Hill title with the paranoid deduction heart of Among Us.
"It's a distinctive experience where a girl containing multiple human souls inside her needs to flee from a maze of the mind," states developer Yasukazu Kawai.
In UN:Me, players take control of an unnamed heroine seeming to be of high school age. Inside her exist four separate souls, all possessing unique anxieties and motivations. These entities can seize control at will, releasing their innermost phobias upon her without warning.
Judging by showcased footage, much of the action takes place within a creepy hospital, though additional clips show the main character navigating a desolate chapel.
"What are you afraid of? What makes you uncomfortable?" asks creative lead Shun Sasaki. "High places. Small rooms. People in power. Things that seem trivial to other people can trigger something primal inside us. This game explores that idea — anxieties that are specific to every individual."
The core mechanic involves controlling the persona that surfaces at a particular time. However, these identities will change involuntarily during gameplay. While exploring, each soul's anxieties become amplified and assault the protagonist in succession. As the persona changes, so does the particular terror the player experiences.
At first glance, UN:Me shares striking visual similarities with the Silent Hill franchise. The hospital is filled with nurses who all share the same face, with disturbingly broad grins. Patients in the lobby have large flowers growing from their heads should be. Flowers are an ever-present element, juxtaposing natural beauty with unnatural horror.
Yet, UN:Me presents a unique twist. Players must determine which of the four entities inhabiting the protagonist is the "real" one. "All four souls claims that the body belongs to them," explains a developer. "Throughout the game, you need to figure out who is authentic."
After a player have deduced a persona is fake, they are forced to destroy it. But, because each soul can lie or obfuscate the truth, it is incredibly simple to choose incorrectly.
"Maybe you've already eliminated the true [soul] with your own hands," the narration suggests. "The last one standing could be a fake. Either way, your decisions are final."
UN:Me does not yet have a publicly announced launch window, but it is available to wishlist on platforms.
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